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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input

This commit is contained in:
Juan Linietsky
2017-01-08 16:28:12 -03:00
parent 0a59c3c3a6
commit 920947f297
117 changed files with 229 additions and 224 deletions

View File

@@ -380,7 +380,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
l->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_BEGIN,30);
press_a_key_label=l;
press_a_key->add_child(l);
press_a_key->connect("input_event",this,"_wait_for_key");
press_a_key->connect("gui_input",this,"_wait_for_key");
press_a_key->connect("confirmed",this,"_press_a_key_confirm");
//Button *load = memnew( Button );