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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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@@ -4,7 +4,7 @@
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#include "globals.h"
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#include "tools/editor/editor_settings.h"
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void TextureEditor::_input_event(InputEvent p_event) {
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void TextureEditor::_gui_input(InputEvent p_event) {
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}
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@@ -84,7 +84,7 @@ void TextureEditor::edit(Ref<Texture> p_texture) {
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void TextureEditor::_bind_methods() {
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ClassDB::bind_method(_MD("_input_event"),&TextureEditor::_input_event);
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ClassDB::bind_method(_MD("_gui_input"),&TextureEditor::_gui_input);
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}
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