1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input

This commit is contained in:
Juan Linietsky
2017-01-08 16:28:12 -03:00
parent 0a59c3c3a6
commit 920947f297
117 changed files with 229 additions and 224 deletions

View File

@@ -4,7 +4,7 @@
#include "globals.h"
#include "tools/editor/editor_settings.h"
void TextureEditor::_input_event(InputEvent p_event) {
void TextureEditor::_gui_input(InputEvent p_event) {
}
@@ -84,7 +84,7 @@ void TextureEditor::edit(Ref<Texture> p_texture) {
void TextureEditor::_bind_methods() {
ClassDB::bind_method(_MD("_input_event"),&TextureEditor::_input_event);
ClassDB::bind_method(_MD("_gui_input"),&TextureEditor::_gui_input);
}