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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input

This commit is contained in:
Juan Linietsky
2017-01-08 16:28:12 -03:00
parent 0a59c3c3a6
commit 920947f297
117 changed files with 229 additions and 224 deletions

View File

@@ -35,7 +35,7 @@
void SpriteFramesEditor::_input_event(InputEvent p_event) {
void SpriteFramesEditor::_gui_input(InputEvent p_event) {
}
@@ -754,7 +754,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2& p_point,const Variant& p_dat
void SpriteFramesEditor::_bind_methods() {
ClassDB::bind_method(_MD("_input_event"),&SpriteFramesEditor::_input_event);
ClassDB::bind_method(_MD("_gui_input"),&SpriteFramesEditor::_gui_input);
ClassDB::bind_method(_MD("_load_pressed"),&SpriteFramesEditor::_load_pressed);
ClassDB::bind_method(_MD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed);
ClassDB::bind_method(_MD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed);