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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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@@ -171,7 +171,7 @@ class AnimationPlayerEditor : public VBoxContainer {
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protected:
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void _notification(int p_what);
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void _input_event(InputEvent p_event);
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void _gui_input(InputEvent p_event);
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void _node_removed(Node *p_node);
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static void _bind_methods();
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public:
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