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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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@@ -62,7 +62,7 @@ void MenuButton::pressed() {
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}
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void MenuButton::_input_event(InputEvent p_event) {
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void MenuButton::_gui_input(InputEvent p_event) {
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/*if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_LEFT) {
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clicked=p_event.mouse_button.pressed;
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@@ -79,7 +79,7 @@ void MenuButton::_input_event(InputEvent p_event) {
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}*/
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BaseButton::_input_event(p_event);
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BaseButton::_gui_input(p_event);
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}
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PopupMenu *MenuButton::get_popup() {
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