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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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@@ -621,7 +621,7 @@ Color GraphNode::get_connection_output_color(int p_idx) {
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return conn_output_cache[p_idx].color;
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}
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void GraphNode::_input_event(const InputEvent& p_ev) {
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void GraphNode::_gui_input(const InputEvent& p_ev) {
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if (p_ev.type==InputEvent::MOUSE_BUTTON) {
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@@ -724,7 +724,7 @@ void GraphNode::_bind_methods() {
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ClassDB::bind_method(_MD("set_title","title"),&GraphNode::set_title);
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ClassDB::bind_method(_MD("get_title"),&GraphNode::get_title);
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ClassDB::bind_method(_MD("_input_event"),&GraphNode::_input_event);
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ClassDB::bind_method(_MD("_gui_input"),&GraphNode::_gui_input);
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ClassDB::bind_method(_MD("set_slot","idx","enable_left","type_left","color_left","enable_right","type_right","color_right","custom_left","custom_right"),&GraphNode::set_slot,DEFVAL(Ref<Texture>()),DEFVAL(Ref<Texture>()));
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ClassDB::bind_method(_MD("clear_slot","idx"),&GraphNode::clear_slot);
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