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Always use String as StringName backing internally.
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@@ -44,45 +44,45 @@ public:
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_FORCE_INLINE_ static CoreStringNames *get_singleton() { return singleton; }
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const StringName free_ = StaticCString::create("free"); // free would conflict with C++ keyword.
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const StringName changed = StaticCString::create("changed");
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const StringName script = StaticCString::create("script");
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const StringName script_changed = StaticCString::create("script_changed");
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const StringName _iter_init = StaticCString::create("_iter_init");
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const StringName _iter_next = StaticCString::create("_iter_next");
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const StringName _iter_get = StaticCString::create("_iter_get");
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const StringName get_rid = StaticCString::create("get_rid");
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const StringName _to_string = StaticCString::create("_to_string");
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const StringName _custom_features = StaticCString::create("_custom_features");
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const StringName free_ = "free"; // free would conflict with C++ keyword.
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const StringName changed = "changed";
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const StringName script = "script";
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const StringName script_changed = "script_changed";
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const StringName _iter_init = "_iter_init";
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const StringName _iter_next = "_iter_next";
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const StringName _iter_get = "_iter_get";
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const StringName get_rid = "get_rid";
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const StringName _to_string = "_to_string";
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const StringName _custom_features = "_custom_features";
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const StringName x = StaticCString::create("x");
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const StringName y = StaticCString::create("y");
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const StringName z = StaticCString::create("z");
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const StringName w = StaticCString::create("w");
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const StringName r = StaticCString::create("r");
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const StringName g = StaticCString::create("g");
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const StringName b = StaticCString::create("b");
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const StringName a = StaticCString::create("a");
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const StringName position = StaticCString::create("position");
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const StringName size = StaticCString::create("size");
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const StringName end = StaticCString::create("end");
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const StringName basis = StaticCString::create("basis");
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const StringName origin = StaticCString::create("origin");
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const StringName normal = StaticCString::create("normal");
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const StringName d = StaticCString::create("d");
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const StringName h = StaticCString::create("h");
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const StringName s = StaticCString::create("s");
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const StringName v = StaticCString::create("v");
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const StringName r8 = StaticCString::create("r8");
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const StringName g8 = StaticCString::create("g8");
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const StringName b8 = StaticCString::create("b8");
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const StringName a8 = StaticCString::create("a8");
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const StringName x = "x";
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const StringName y = "y";
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const StringName z = "z";
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const StringName w = "w";
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const StringName r = "r";
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const StringName g = "g";
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const StringName b = "b";
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const StringName a = "a";
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const StringName position = "position";
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const StringName size = "size";
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const StringName end = "end";
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const StringName basis = "basis";
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const StringName origin = "origin";
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const StringName normal = "normal";
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const StringName d = "d";
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const StringName h = "h";
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const StringName s = "s";
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const StringName v = "v";
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const StringName r8 = "r8";
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const StringName g8 = "g8";
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const StringName b8 = "b8";
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const StringName a8 = "a8";
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const StringName call = StaticCString::create("call");
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const StringName call_deferred = StaticCString::create("call_deferred");
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const StringName bind = StaticCString::create("bind");
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const StringName notification = StaticCString::create("notification");
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const StringName property_list_changed = StaticCString::create("property_list_changed");
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const StringName call = "call";
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const StringName call_deferred = "call_deferred";
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const StringName bind = "bind";
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const StringName notification = "notification";
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const StringName property_list_changed = "property_list_changed";
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};
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#define CoreStringName(m_name) CoreStringNames::get_singleton()->m_name
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