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Fix creating cursor image from AtlasTexture
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@@ -2831,8 +2831,7 @@ void DisplayServerMacOS::cursor_set_custom_image(const Ref<Resource> &p_cursor,
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cursors_cache.erase(p_shape);
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}
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Rect2 atlas_rect;
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Ref<Image> image = _get_cursor_image_from_resource(p_cursor, p_hotspot, atlas_rect);
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Ref<Image> image = _get_cursor_image_from_resource(p_cursor, p_hotspot);
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ERR_FAIL_COND(image.is_null());
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Vector2i texture_size = image->get_size();
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@@ -2854,13 +2853,8 @@ void DisplayServerMacOS::cursor_set_custom_image(const Ref<Resource> &p_cursor,
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int len = int(texture_size.width * texture_size.height);
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for (int i = 0; i < len; i++) {
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int row_index = floor(i / texture_size.width) + atlas_rect.position.y;
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int column_index = (i % int(texture_size.width)) + atlas_rect.position.x;
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if (atlas_rect.has_area()) {
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column_index = MIN(column_index, atlas_rect.size.width - 1);
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row_index = MIN(row_index, atlas_rect.size.height - 1);
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}
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int row_index = floor(i / texture_size.width);
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int column_index = i % int(texture_size.width);
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uint32_t color = image->get_pixel(column_index, row_index).to_argb32();
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