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mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00

Thirdparty: Harmonize patches to document downstream changes

This commit is contained in:
Rémi Verschelde
2025-01-31 10:58:38 +01:00
parent 0d14ae58b0
commit 91907a89f7
141 changed files with 1274 additions and 3849 deletions

File diff suppressed because it is too large Load Diff

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@@ -1,4 +1,4 @@
//*********************************************************
//*********************************************************
//
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License (MIT).

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@@ -25,12 +25,10 @@
struct DefaultSampleMask { operator UINT() noexcept { return UINT_MAX; } };
struct DefaultSampleDesc { operator DXGI_SAMPLE_DESC() noexcept { return DXGI_SAMPLE_DESC{1, 0}; } };
/* GODOT start */
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable : 4324)
#endif
/* GODOT start */
template <typename InnerStructType, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE Type, typename DefaultArg = InnerStructType>
class alignas(void*) CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT
{
@@ -46,11 +44,9 @@ public:
InnerStructType* operator&() noexcept { return &pssInner; }
InnerStructType const* operator&() const noexcept { return &pssInner; }
};
/* GODOT start */
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
/* GODOT end */
typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< D3D12_PIPELINE_STATE_FLAGS, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS> CD3DX12_PIPELINE_STATE_STREAM_FLAGS;
typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< UINT, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK> CD3DX12_PIPELINE_STATE_STREAM_NODE_MASK;
typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< ID3D12RootSignature*, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE> CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE;

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@@ -996,9 +996,7 @@ struct CD3DX12_GPU_DESCRIPTOR_HANDLE : public D3D12_GPU_DESCRIPTOR_HANDLE
// two code paths for building root signatures, this helper method reconstructs a 1.0 signature when
// 1.1 is not supported.
inline HRESULT D3DX12SerializeVersionedRootSignature(
/* GODOT start */
_In_ HMODULE pLibD3D12,
/* GODOT end */
_In_ const D3D12_VERSIONED_ROOT_SIGNATURE_DESC* pRootSignatureDesc,
D3D_ROOT_SIGNATURE_VERSION MaxVersion,
_Outptr_ ID3DBlob** ppBlob,
@@ -1009,22 +1007,18 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
*ppErrorBlob = nullptr;
}
/* GODOT start */
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE d3d_D3D12SerializeRootSignature = (PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)(void *)GetProcAddress(pLibD3D12, "D3D12SerializeRootSignature");
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE d3d_D3D12SerializeRootSignature = (PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)(void *)GetProcAddress(pLibD3D12, "D3D12SerializeRootSignature");
if (d3d_D3D12SerializeRootSignature == nullptr) {
return E_INVALIDARG;
}
PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE d3d_D3D12SerializeVersionedRootSignature = (PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE)(void *)GetProcAddress(pLibD3D12, "D3D12SerializeVersionedRootSignature");
/* GODOT end */
switch (MaxVersion)
{
case D3D_ROOT_SIGNATURE_VERSION_1_0:
switch (pRootSignatureDesc->Version)
{
case D3D_ROOT_SIGNATURE_VERSION_1_0:
/* GODOT start */
return d3d_D3D12SerializeRootSignature(&pRootSignatureDesc->Desc_1_0, D3D_ROOT_SIGNATURE_VERSION_1, ppBlob, ppErrorBlob);
/* GODOT end */
case D3D_ROOT_SIGNATURE_VERSION_1_1:
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
@@ -1126,9 +1120,7 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
if (SUCCEEDED(hr))
{
const CD3DX12_ROOT_SIGNATURE_DESC desc_1_0(desc_1_1.NumParameters, pParameters_1_0, desc_1_1.NumStaticSamplers, pStaticSamplers == nullptr ? desc_1_1.pStaticSamplers : pStaticSamplers, desc_1_1.Flags);
/* GODOT start */
hr = d3d_D3D12SerializeRootSignature(&desc_1_0, D3D_ROOT_SIGNATURE_VERSION_1, ppBlob, ppErrorBlob);
/* GODOT end */
}
if (pParameters)
@@ -1159,9 +1151,7 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
{
case D3D_ROOT_SIGNATURE_VERSION_1_0:
case D3D_ROOT_SIGNATURE_VERSION_1_1:
/* GODOT start */
return d3d_D3D12SerializeVersionedRootSignature(pRootSignatureDesc, ppBlob, ppErrorBlob);
/* GODOT end */
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
case D3D_ROOT_SIGNATURE_VERSION_1_2:
@@ -1197,9 +1187,7 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
if (SUCCEEDED(hr))
{
const CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC desc(desc_1_1.NumParameters, desc_1_1.pParameters, desc_1_1.NumStaticSamplers, pStaticSamplers == nullptr ? desc_1_1.pStaticSamplers : pStaticSamplers, desc_1_1.Flags);
/* GODOT start */
hr = d3d_D3D12SerializeVersionedRootSignature(&desc, ppBlob, ppErrorBlob);
/* GODOT end */
}
if (pStaticSamplers)
@@ -1215,9 +1203,7 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
case D3D_ROOT_SIGNATURE_VERSION_1_2:
#endif
/* GODOT start */
return d3d_D3D12SerializeVersionedRootSignature(pRootSignatureDesc, ppBlob, ppErrorBlob);
/* GODOT end */
}
return E_INVALIDARG;