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Thirdparty: Harmonize patches to document downstream changes
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@@ -1,4 +1,4 @@
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//*********************************************************
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//*********************************************************
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//
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License (MIT).
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@@ -25,12 +25,10 @@
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struct DefaultSampleMask { operator UINT() noexcept { return UINT_MAX; } };
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struct DefaultSampleDesc { operator DXGI_SAMPLE_DESC() noexcept { return DXGI_SAMPLE_DESC{1, 0}; } };
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/* GODOT start */
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#if defined(_MSC_VER)
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#pragma warning(push)
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#pragma warning(disable : 4324)
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#endif
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/* GODOT start */
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template <typename InnerStructType, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE Type, typename DefaultArg = InnerStructType>
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class alignas(void*) CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT
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{
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@@ -46,11 +44,9 @@ public:
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InnerStructType* operator&() noexcept { return &pssInner; }
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InnerStructType const* operator&() const noexcept { return &pssInner; }
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};
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/* GODOT start */
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#if defined(_MSC_VER)
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#pragma warning(pop)
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#endif
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/* GODOT end */
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typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< D3D12_PIPELINE_STATE_FLAGS, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS> CD3DX12_PIPELINE_STATE_STREAM_FLAGS;
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typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< UINT, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK> CD3DX12_PIPELINE_STATE_STREAM_NODE_MASK;
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typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< ID3D12RootSignature*, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE> CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE;
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@@ -996,9 +996,7 @@ struct CD3DX12_GPU_DESCRIPTOR_HANDLE : public D3D12_GPU_DESCRIPTOR_HANDLE
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// two code paths for building root signatures, this helper method reconstructs a 1.0 signature when
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// 1.1 is not supported.
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inline HRESULT D3DX12SerializeVersionedRootSignature(
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/* GODOT start */
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_In_ HMODULE pLibD3D12,
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/* GODOT end */
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_In_ const D3D12_VERSIONED_ROOT_SIGNATURE_DESC* pRootSignatureDesc,
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D3D_ROOT_SIGNATURE_VERSION MaxVersion,
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_Outptr_ ID3DBlob** ppBlob,
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@@ -1009,22 +1007,18 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
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*ppErrorBlob = nullptr;
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}
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/* GODOT start */
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PFN_D3D12_SERIALIZE_ROOT_SIGNATURE d3d_D3D12SerializeRootSignature = (PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)(void *)GetProcAddress(pLibD3D12, "D3D12SerializeRootSignature");
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PFN_D3D12_SERIALIZE_ROOT_SIGNATURE d3d_D3D12SerializeRootSignature = (PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)(void *)GetProcAddress(pLibD3D12, "D3D12SerializeRootSignature");
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if (d3d_D3D12SerializeRootSignature == nullptr) {
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return E_INVALIDARG;
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}
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PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE d3d_D3D12SerializeVersionedRootSignature = (PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE)(void *)GetProcAddress(pLibD3D12, "D3D12SerializeVersionedRootSignature");
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/* GODOT end */
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switch (MaxVersion)
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{
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case D3D_ROOT_SIGNATURE_VERSION_1_0:
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switch (pRootSignatureDesc->Version)
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{
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case D3D_ROOT_SIGNATURE_VERSION_1_0:
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/* GODOT start */
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return d3d_D3D12SerializeRootSignature(&pRootSignatureDesc->Desc_1_0, D3D_ROOT_SIGNATURE_VERSION_1, ppBlob, ppErrorBlob);
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/* GODOT end */
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case D3D_ROOT_SIGNATURE_VERSION_1_1:
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#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
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@@ -1126,9 +1120,7 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
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if (SUCCEEDED(hr))
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{
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const CD3DX12_ROOT_SIGNATURE_DESC desc_1_0(desc_1_1.NumParameters, pParameters_1_0, desc_1_1.NumStaticSamplers, pStaticSamplers == nullptr ? desc_1_1.pStaticSamplers : pStaticSamplers, desc_1_1.Flags);
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/* GODOT start */
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hr = d3d_D3D12SerializeRootSignature(&desc_1_0, D3D_ROOT_SIGNATURE_VERSION_1, ppBlob, ppErrorBlob);
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/* GODOT end */
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}
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if (pParameters)
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@@ -1159,9 +1151,7 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
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{
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case D3D_ROOT_SIGNATURE_VERSION_1_0:
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case D3D_ROOT_SIGNATURE_VERSION_1_1:
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/* GODOT start */
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return d3d_D3D12SerializeVersionedRootSignature(pRootSignatureDesc, ppBlob, ppErrorBlob);
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/* GODOT end */
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#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
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case D3D_ROOT_SIGNATURE_VERSION_1_2:
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@@ -1197,9 +1187,7 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
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if (SUCCEEDED(hr))
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{
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const CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC desc(desc_1_1.NumParameters, desc_1_1.pParameters, desc_1_1.NumStaticSamplers, pStaticSamplers == nullptr ? desc_1_1.pStaticSamplers : pStaticSamplers, desc_1_1.Flags);
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/* GODOT start */
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hr = d3d_D3D12SerializeVersionedRootSignature(&desc, ppBlob, ppErrorBlob);
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/* GODOT end */
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}
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if (pStaticSamplers)
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@@ -1215,9 +1203,7 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
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#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
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case D3D_ROOT_SIGNATURE_VERSION_1_2:
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#endif
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/* GODOT start */
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return d3d_D3D12SerializeVersionedRootSignature(pRootSignatureDesc, ppBlob, ppErrorBlob);
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/* GODOT end */
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}
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return E_INVALIDARG;
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