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Fix material removal clearing all instances of shared texture arrays
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@@ -2398,7 +2398,8 @@ void MaterialStorage::material_free(RID p_rid) {
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// This happens when the app is being closed.
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// This happens when the app is being closed.
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for (KeyValue<StringName, Variant> &E : material->params) {
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for (KeyValue<StringName, Variant> &E : material->params) {
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if (E.value.get_type() == Variant::ARRAY) {
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if (E.value.get_type() == Variant::ARRAY) {
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Array(E.value).clear();
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// Clear the array for this material only (the array may be shared).
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E.value = Variant();
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}
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}
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}
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}
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@@ -2235,7 +2235,8 @@ void MaterialStorage::material_free(RID p_rid) {
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// This happens when the app is being closed.
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// This happens when the app is being closed.
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for (KeyValue<StringName, Variant> &E : material->params) {
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for (KeyValue<StringName, Variant> &E : material->params) {
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if (E.value.get_type() == Variant::ARRAY) {
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if (E.value.get_type() == Variant::ARRAY) {
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Array(E.value).clear();
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// Clear the array for this material only (the array may be shared).
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E.value = Variant();
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}
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}
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}
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}
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