1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Initialize bools in the headers in editor

This commit is contained in:
Aaron Franke
2022-02-15 08:56:58 -06:00
parent d7019de7e3
commit 918b09cabc
70 changed files with 175 additions and 389 deletions

View File

@@ -148,7 +148,7 @@ class VisualScriptEditor : public ScriptEditorBase {
void _update_graph_connections();
void _update_graph(int p_only_id = -1);
bool updating_members;
bool updating_members = false;
void _update_members();
String _sanitized_variant_text(const StringName &property_name);