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Respect 'mesh compression' editor import option in Assimp (ie. FBX) and glTF importers

This commit is contained in:
Alex Bustin
2020-05-23 16:02:48 -07:00
committed by Alex Bustin
parent 57d21ebeda
commit 9175af6f13
4 changed files with 15 additions and 2 deletions

View File

@@ -87,6 +87,9 @@ struct ImportState {
// this means we can detect
// what bones are for other armatures
List<aiBone *> bone_stack;
// EditorSceneImporter::ImportFlags
uint32_t import_flags;
};
struct AssimpImageData {