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Enable GLES3 on Android
Add necessary build flags and switch from using a GLES2 context to a GLES3 one. This also enables building for OpenXR Co-authored-by: m4gr3d <fhuyakou@gmail.com> Co-authored-by: dsnopek <dsnopek@gmail.com>
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@@ -11,7 +11,7 @@
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android:xlargeScreens="true" />
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<uses-feature
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android:glEsVersion="0x00020000"
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android:glEsVersion="0x00030000"
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android:required="true" />
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<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE"
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