You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Fixes small typos and grammar correction
This commit is contained in:
@@ -3958,7 +3958,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
|
||||
if (start_node == -1) {
|
||||
// If we still don't have a start node then,
|
||||
// run through the nodes and select the first tree node,
|
||||
// ie node without any input sequence but output sequence.
|
||||
// i.e. node without any input sequence but output sequence.
|
||||
for (Set<int>::Element *E = nodes_from.front(); E; E = E->next()) {
|
||||
if (!nodes_to.has(E->get())) {
|
||||
start_node = E->get();
|
||||
|
||||
Reference in New Issue
Block a user