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Fixes small typos and grammar correction
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@@ -268,7 +268,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
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for (Map<Edge, FaceConnect>::Element *E = lit_edges.front(); E; E = E->next()) {
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FaceConnect &fc = E->get();
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if (fc.left && fc.right) {
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continue; //edge is uninteresting, not on horizont
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continue; //edge is uninteresting, not on horizon
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}
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//create new face!
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