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[Export] Use image loader directly to avoid "resource as image file" errors.

This commit is contained in:
bruvzg
2022-11-20 13:16:16 +02:00
parent dce1602eda
commit 908bef8eee
3 changed files with 13 additions and 7 deletions

View File

@@ -34,6 +34,7 @@
#include "lipo.h"
#include "macho.h"
#include "core/io/image_loader.h"
#include "core/string/translation.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
@@ -1269,8 +1270,10 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
icon->get_buffer(&data.write[0], icon->get_length());
}
} else {
Ref<Image> icon = Image::load_from_file(iconpath);
if (icon.is_valid() && !icon->is_empty()) {
Ref<Image> icon;
icon.instantiate();
err = ImageLoader::load_image(iconpath, icon);
if (err == OK && !icon->is_empty()) {
_make_icon(p_preset, icon, data);
}
}