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[Export] Use image loader directly to avoid "resource as image file" errors.
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@@ -666,7 +666,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
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Ref<Image> image;
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String image_path = p_dest_dir.path_join("splash@2x.png");
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image.instantiate();
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Error err = image->load(custom_launch_image_2x);
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Error err = ImageLoader::load_image(custom_launch_image_2x, image);
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if (err) {
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image.unref();
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@@ -680,7 +680,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
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image.unref();
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image_path = p_dest_dir.path_join("splash@3x.png");
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image.instantiate();
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err = image->load(custom_launch_image_3x);
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err = ImageLoader::load_image(custom_launch_image_3x, image);
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if (err) {
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image.unref();
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@@ -697,7 +697,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
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if (!splash_path.is_empty()) {
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splash.instantiate();
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const Error err = splash->load(splash_path);
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const Error err = ImageLoader::load_image(splash_path, splash);
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if (err) {
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splash.unref();
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}
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