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[Export] Use image loader directly to avoid "resource as image file" errors.

This commit is contained in:
bruvzg
2022-11-20 13:16:16 +02:00
parent dce1602eda
commit 908bef8eee
3 changed files with 13 additions and 7 deletions

View File

@@ -666,7 +666,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
Ref<Image> image;
String image_path = p_dest_dir.path_join("splash@2x.png");
image.instantiate();
Error err = image->load(custom_launch_image_2x);
Error err = ImageLoader::load_image(custom_launch_image_2x, image);
if (err) {
image.unref();
@@ -680,7 +680,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
image.unref();
image_path = p_dest_dir.path_join("splash@3x.png");
image.instantiate();
err = image->load(custom_launch_image_3x);
err = ImageLoader::load_image(custom_launch_image_3x, image);
if (err) {
image.unref();
@@ -697,7 +697,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
if (!splash_path.is_empty()) {
splash.instantiate();
const Error err = splash->load(splash_path);
const Error err = ImageLoader::load_image(splash_path, splash);
if (err) {
splash.unref();
}