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Editor: Dim UI when a WindowDialog is shown.
Darkens the editor on WindowDialog popup. This adds the following new Editor settings: - interface/dim_editor_on_dialog_popup (true) # Enable/Disable editor dimming - interface/dim_amount (0.6) # Percentage of how much the editor will be darkened (0-1) - interface/dim_transition_time # The duration (in seconds) of the color blending effect (0-1), 0 is instant. Please test this thoroughly, I haven't yet seen a case where it fails to work properly but I'm sure I didn't test all windows of the editor :P
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@@ -31,6 +31,10 @@
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#include "print_string.h"
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#include "translation.h"
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#ifdef TOOLS_ENABLED
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#include "editor/editor_node.h"
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#endif
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void WindowDialog::_post_popup() {
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drag_type = DRAG_NONE; // just in case
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@@ -199,6 +203,16 @@ void WindowDialog::_notification(int p_what) {
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set_default_cursor_shape(CURSOR_ARROW);
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}
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} break;
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#ifdef TOOLS_ENABLED
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case NOTIFICATION_POST_POPUP: {
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if (get_tree() && get_tree()->is_editor_hint())
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EditorNode::get_singleton()->dim_editor(true);
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} break;
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case NOTIFICATION_POPUP_HIDE: {
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if (get_tree() && get_tree()->is_editor_hint())
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EditorNode::get_singleton()->dim_editor(false);
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} break;
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#endif
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}
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}
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