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Improvements to VRS/Foveated rendering
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@@ -456,6 +456,7 @@ public:
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XRPose::TrackingConfidence get_head_center(Transform3D &r_transform, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
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bool get_view_transform(uint32_t p_view, Transform3D &r_transform);
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bool get_view_projection(uint32_t p_view, double p_z_near, double p_z_far, Projection &p_camera_matrix);
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Vector2 get_eye_focus(uint32_t p_view, float p_aspect);
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bool process();
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void pre_render();
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@@ -515,6 +516,9 @@ public:
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bool interaction_profile_suggest_bindings(RID p_interaction_profile);
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void interaction_profile_free(RID p_interaction_profile);
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RID find_tracker(const String &p_name);
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RID find_action(const String &p_name);
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bool sync_action_sets(const Vector<RID> p_active_sets);
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bool get_action_bool(RID p_action, RID p_tracker);
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float get_action_float(RID p_action, RID p_tracker);
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