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Merge pull request #106400 from RandomShaper/win_compat
Improve platform compatibility of Windows and Direct3D 12
This commit is contained in:
@@ -365,9 +365,11 @@ public:
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// This is invoked by the GDExtensionManager after loading GDExtensions specified by the project.
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virtual void load_platform_gdextensions() const {}
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#ifdef TOOLS_ENABLED
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// Tests OpenGL context and Rendering Device simultaneous creation. This function is expected to crash on some NVIDIA drivers.
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virtual bool _test_create_rendering_device_and_gl(const String &p_display_driver) const { return true; }
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virtual bool _test_create_rendering_device(const String &p_display_driver) const { return true; }
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#endif
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OS();
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virtual ~OS();
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@@ -41,6 +41,12 @@ if env["use_pix"]:
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env_d3d12_rdd.Append(CPPEXTPATH=[env["pix_path"] + "/Include"])
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# Direct composition.
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if "dcomp" in env.get("supported", []):
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env_d3d12_rdd.Append(CPPDEFINES=["DCOMP_ENABLED"])
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# Mesa (SPIR-V to DXIL functionality).
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mesa_libs = env["mesa_libs"]
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@@ -78,9 +78,11 @@ RenderingContextDriverD3D12::~RenderingContextDriverD3D12() {
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if (lib_dxgi) {
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FreeLibrary(lib_dxgi);
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}
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#ifdef DCOMP_ENABLED
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if (lib_dcomp) {
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FreeLibrary(lib_dcomp);
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}
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#endif
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}
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Error RenderingContextDriverD3D12::_init_device_factory() {
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@@ -93,8 +95,10 @@ Error RenderingContextDriverD3D12::_init_device_factory() {
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lib_dxgi = LoadLibraryW(L"DXGI.dll");
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ERR_FAIL_NULL_V(lib_dxgi, ERR_CANT_CREATE);
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#ifdef DCOMP_ENABLED
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lib_dcomp = LoadLibraryW(L"Dcomp.dll");
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ERR_FAIL_NULL_V(lib_dcomp, ERR_CANT_CREATE);
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#endif
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// Note: symbol is not available in MinGW import library.
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PFN_D3D12_GET_INTERFACE d3d_D3D12GetInterface = (PFN_D3D12_GET_INTERFACE)(void *)GetProcAddress(lib_d3d12, "D3D12GetInterface");
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@@ -41,6 +41,7 @@
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#undef AS
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#endif
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#ifdef DCOMP_ENABLED
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#if (WINVER < _WIN32_WINNT_WIN8) && defined(_MSC_VER)
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#pragma push_macro("NTDDI_VERSION")
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#pragma push_macro("WINVER")
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@@ -54,6 +55,7 @@
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#else
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#include <dcomp.h>
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#endif
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#endif
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#include <d3dx12.h>
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#include <dxgi1_6.h>
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@@ -104,14 +106,18 @@ public:
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uint32_t height = 0;
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DisplayServer::VSyncMode vsync_mode = DisplayServer::VSYNC_ENABLED;
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bool needs_resize = false;
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#ifdef DCOMP_ENABLED
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ComPtr<IDCompositionDevice> composition_device;
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ComPtr<IDCompositionTarget> composition_target;
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ComPtr<IDCompositionVisual> composition_visual;
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#endif
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};
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HMODULE lib_d3d12 = nullptr;
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HMODULE lib_dxgi = nullptr;
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#ifdef DCOMP_ENABLED
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HMODULE lib_dcomp = nullptr;
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#endif
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IDXGIAdapter1 *create_adapter(uint32_t p_adapter_index) const;
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ID3D12DeviceFactory *device_factory_get() const;
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@@ -2609,7 +2609,16 @@ Error RenderingDeviceDriverD3D12::swap_chain_resize(CommandQueueID p_cmd_queue,
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swap_chain_desc.Height = surface->height;
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ComPtr<IDXGISwapChain1> swap_chain_1;
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#ifdef DCOMP_ENABLED
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res = context_driver->dxgi_factory_get()->CreateSwapChainForComposition(command_queue->d3d_queue.Get(), &swap_chain_desc, nullptr, swap_chain_1.GetAddressOf());
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#else
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res = context_driver->dxgi_factory_get()->CreateSwapChainForHwnd(command_queue->d3d_queue.Get(), surface->hwnd, &swap_chain_desc, nullptr, nullptr, swap_chain_1.GetAddressOf());
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if (!SUCCEEDED(res) && swap_chain_desc.AlphaMode != DXGI_ALPHA_MODE_IGNORE) {
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swap_chain_desc.AlphaMode = DXGI_ALPHA_MODE_IGNORE;
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has_comp_alpha[(uint64_t)p_cmd_queue.id] = false;
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res = context_driver->dxgi_factory_get()->CreateSwapChainForHwnd(command_queue->d3d_queue.Get(), surface->hwnd, &swap_chain_desc, nullptr, nullptr, swap_chain_1.GetAddressOf());
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}
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#endif
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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swap_chain_1.As(&swap_chain->d3d_swap_chain);
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@@ -2619,6 +2628,7 @@ Error RenderingDeviceDriverD3D12::swap_chain_resize(CommandQueueID p_cmd_queue,
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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}
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#ifdef DCOMP_ENABLED
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if (surface->composition_device.Get() == nullptr) {
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using PFN_DCompositionCreateDevice = HRESULT(WINAPI *)(IDXGIDevice *, REFIID, void **);
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PFN_DCompositionCreateDevice pfn_DCompositionCreateDevice = (PFN_DCompositionCreateDevice)(void *)GetProcAddress(context_driver->lib_dcomp, "DCompositionCreateDevice");
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@@ -2648,6 +2658,7 @@ Error RenderingDeviceDriverD3D12::swap_chain_resize(CommandQueueID p_cmd_queue,
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res = surface->composition_device->Commit();
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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}
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#endif
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res = swap_chain->d3d_swap_chain->GetDesc1(&swap_chain_desc);
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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@@ -1197,6 +1197,7 @@ String OS_LinuxBSD::get_system_ca_certificates() {
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return f->get_as_text();
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}
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#ifdef TOOLS_ENABLED
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bool OS_LinuxBSD::_test_create_rendering_device(const String &p_display_driver) const {
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// Tests Rendering Device creation.
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@@ -1263,6 +1264,7 @@ bool OS_LinuxBSD::_test_create_rendering_device_and_gl(const String &p_display_d
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#endif
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return _test_create_rendering_device(p_display_driver);
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}
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#endif
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OS_LinuxBSD::OS_LinuxBSD() {
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main_loop = nullptr;
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@@ -137,8 +137,10 @@ public:
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virtual String get_system_ca_certificates() override;
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#ifdef TOOLS_ENABLED
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virtual bool _test_create_rendering_device_and_gl(const String &p_display_driver) const override;
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virtual bool _test_create_rendering_device(const String &p_display_driver) const override;
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#endif
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OS_LinuxBSD();
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~OS_LinuxBSD();
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@@ -241,7 +241,7 @@ def get_flags():
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return {
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"arch": arch,
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"supported": ["d3d12", "mono", "xaudio2"],
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"supported": ["d3d12", "dcomp", "mono", "xaudio2"],
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}
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@@ -281,6 +281,7 @@ void OS_Windows::initialize() {
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QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second);
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QueryPerformanceCounter((LARGE_INTEGER *)&ticks_start);
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#if WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP
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// set minimum resolution for periodic timers, otherwise Sleep(n) may wait at least as
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// long as the windows scheduler resolution (~16-30ms) even for calls like Sleep(1)
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TIMECAPS time_caps;
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@@ -292,6 +293,9 @@ void OS_Windows::initialize() {
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delay_resolution = 1000;
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timeBeginPeriod(1);
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}
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#else
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delay_resolution = 1000;
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#endif
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process_map = memnew((HashMap<ProcessID, ProcessInfo>));
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@@ -374,7 +378,9 @@ void OS_Windows::finalize_core() {
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FileAccessWindows::finalize();
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#if WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP
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timeEndPeriod(1);
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#endif
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memdelete(process_map);
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NetSocketWinSock::cleanup();
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@@ -2564,6 +2570,7 @@ void OS_Windows::add_frame_delay(bool p_can_draw) {
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}
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}
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#ifdef TOOLS_ENABLED
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bool OS_Windows::_test_create_rendering_device(const String &p_display_driver) const {
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// Tests Rendering Device creation.
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@@ -2656,6 +2663,7 @@ bool OS_Windows::_test_create_rendering_device_and_gl(const String &p_display_dr
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UnregisterClassW(L"Engine probe window", GetModuleHandle(nullptr));
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return ok;
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}
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#endif
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OS_Windows::OS_Windows(HINSTANCE _hInstance) {
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hInstance = _hInstance;
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@@ -257,8 +257,10 @@ public:
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void set_main_window(HWND p_main_window) { main_window = p_main_window; }
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#ifdef TOOLS_ENABLED
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virtual bool _test_create_rendering_device_and_gl(const String &p_display_driver) const override;
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virtual bool _test_create_rendering_device(const String &p_display_driver) const override;
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#endif
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HINSTANCE get_hinstance() { return hInstance; }
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OS_Windows(HINSTANCE _hInstance);
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