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mirror of https://github.com/godotengine/godot.git synced 2026-01-06 19:41:11 +00:00

Code quality: Fix header guards consistency

Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
This commit is contained in:
Rémi Verschelde
2022-07-23 23:41:51 +02:00
parent 3084a48ace
commit 90019676b0
491 changed files with 1009 additions and 863 deletions

View File

@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITORNETWORKPROFILER_H
#define EDITORNETWORKPROFILER_H
#ifndef EDITOR_NETWORK_PROFILER_H
#define EDITOR_NETWORK_PROFILER_H
#include "scene/debugger/scene_debugger.h"
#include "scene/gui/box_container.h"
@@ -69,4 +69,4 @@ public:
EditorNetworkProfiler();
};
#endif //EDITORNETWORKPROFILER_H
#endif // EDITOR_NETWORK_PROFILER_H