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Added polygon antialiasing, but it does not work on nvidia. Will have to try something else..

This commit is contained in:
Juan Linietsky
2017-08-19 13:14:04 -03:00
parent 01e447f3df
commit 8fc6bb8f77
11 changed files with 46 additions and 15 deletions

View File

@@ -712,6 +712,7 @@ public:
RID texture;
RID normal_map;
int count;
bool antialiased;
CommandPolygon() {
type = TYPE_POLYGON;