1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00

Modernize Semaphore

- Based on C++11's `mutex` and `condition_variable`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed
- Simpler for `NO_THREADS`
This commit is contained in:
Pedro J. Estébanez
2021-01-27 13:41:10 +01:00
parent 4ddcdc031b
commit 8f6a636ae7
37 changed files with 99 additions and 836 deletions

View File

@@ -40,7 +40,6 @@
#include "drivers/unix/ip_unix.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
#include "drivers/windows/semaphore_windows.h"
#include "main/main.h"
#include "platform/windows/windows_terminal_logger.h"
#include "servers/audio_server.h"
@@ -139,7 +138,6 @@ void OS_UWP::initialize_core() {
//RedirectIOToConsole();
ThreadUWP::make_default();
SemaphoreWindows::make_default();
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);