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Allow configuring iOS export
- EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently).
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committed by
Ruslan Mustakov
parent
82ad05a20e
commit
8f0f327f02
@@ -155,6 +155,7 @@ String EditorExportPlatformJavaScript::get_binary_extension() const {
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}
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Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
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ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
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String custom_debug = p_preset->get("custom_template/debug");
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String custom_release = p_preset->get("custom_template/release");
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