1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00

Fix accessing editor theme items throughout the UI

This also exposes `EditorInterface::get_editor_theme`.
This commit is contained in:
Yuri Sizov
2023-09-13 13:14:07 +02:00
parent 6e11fcb92c
commit 8ecc0c4f47
55 changed files with 227 additions and 190 deletions

View File

@@ -397,11 +397,11 @@ void RenameDialog::_update_preview(String new_text) {
if (new_name == preview_node->get_name()) {
// New name is identical to the old one. Don't color it as much to avoid distracting the user.
const Color accent_color = EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
const Color text_color = EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("default_color"), SNAME("RichTextLabel"));
const Color accent_color = EditorNode::get_singleton()->get_editor_theme()->get_color(SNAME("accent_color"), EditorStringName(Editor));
const Color text_color = EditorNode::get_singleton()->get_editor_theme()->get_color(SNAME("default_color"), SNAME("RichTextLabel"));
lbl_preview->add_theme_color_override("font_color", accent_color.lerp(text_color, 0.5));
} else {
lbl_preview->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("success_color"), EditorStringName(Editor)));
lbl_preview->add_theme_color_override("font_color", EditorNode::get_singleton()->get_editor_theme()->get_color(SNAME("success_color"), EditorStringName(Editor)));
}
}
@@ -487,7 +487,7 @@ void RenameDialog::_error_handler(void *p_self, const char *p_func, const char *
self->has_errors = true;
self->lbl_preview_title->set_text(TTR("Regular Expression Error:"));
self->lbl_preview->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), EditorStringName(Editor)));
self->lbl_preview->add_theme_color_override("font_color", EditorNode::get_singleton()->get_editor_theme()->get_color(SNAME("error_color"), EditorStringName(Editor)));
self->lbl_preview->set_text(vformat(TTR("At character %s"), err_str));
}