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Fix accessing editor theme items throughout the UI

This also exposes `EditorInterface::get_editor_theme`.
This commit is contained in:
Yuri Sizov
2023-09-13 13:14:07 +02:00
parent 6e11fcb92c
commit 8ecc0c4f47
55 changed files with 227 additions and 190 deletions

View File

@@ -32,6 +32,7 @@
#include "editor/editor_interface.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_file_dialog.h"
void VoxelGIEditorPlugin::_bake() {
@@ -185,7 +186,9 @@ VoxelGIEditorPlugin::VoxelGIEditorPlugin() {
bake_hb->hide();
bake = memnew(Button);
bake->set_flat(true);
bake->set_icon(EditorNode::get_singleton()->get_gui_base()->get_editor_theme_icon(SNAME("Bake")));
// TODO: Rework this as a dedicated toolbar control so we can hook into theme changes and update it
// when the editor theme updates.
bake->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Bake"), EditorStringName(EditorIcons)));
bake->set_text(TTR("Bake VoxelGI"));
bake->connect("pressed", callable_mp(this, &VoxelGIEditorPlugin::_bake));
bake_hb->add_child(bake);