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Fix accessing editor theme items throughout the UI

This also exposes `EditorInterface::get_editor_theme`.
This commit is contained in:
Yuri Sizov
2023-09-13 13:14:07 +02:00
parent 6e11fcb92c
commit 8ecc0c4f47
55 changed files with 227 additions and 190 deletions

View File

@@ -31,6 +31,7 @@
#include "skeleton_ik_3d_editor_plugin.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "scene/3d/skeleton_ik_3d.h"
#include "scene/gui/button.h"
@@ -84,7 +85,7 @@ void SkeletonIK3DEditorPlugin::_bind_methods() {
SkeletonIK3DEditorPlugin::SkeletonIK3DEditorPlugin() {
play_btn = memnew(Button);
play_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_editor_theme_icon(SNAME("Play")));
play_btn->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Play"), EditorStringName(EditorIcons)));
play_btn->set_text(TTR("Play IK"));
play_btn->set_toggle_mode(true);
play_btn->hide();