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Fix accessing editor theme items throughout the UI

This also exposes `EditorInterface::get_editor_theme`.
This commit is contained in:
Yuri Sizov
2023-09-13 13:14:07 +02:00
parent 6e11fcb92c
commit 8ecc0c4f47
55 changed files with 227 additions and 190 deletions

View File

@@ -33,6 +33,7 @@
#include "editor/editor_interface.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/inspector_dock.h"
#include "editor/plugins/node_3d_editor_plugin.h"
@@ -275,7 +276,7 @@ MeshLibraryEditor::MeshLibraryEditor() {
Node3DEditor::get_singleton()->add_control_to_menu_panel(menu);
menu->set_position(Point2(1, 1));
menu->set_text(TTR("MeshLibrary"));
menu->set_icon(EditorNode::get_singleton()->get_gui_base()->get_editor_theme_icon(SNAME("MeshLibrary")));
menu->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("MeshLibrary"), EditorStringName(EditorIcons)));
menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM);
menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM);
menu->get_popup()->add_separator();