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Fix accessing editor theme items throughout the UI
This also exposes `EditorInterface::get_editor_theme`.
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@@ -31,6 +31,7 @@
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#include "lightmap_gi_editor_plugin.h"
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#include "editor/editor_node.h"
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#include "editor/editor_string_names.h"
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#include "editor/gui/editor_file_dialog.h"
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void LightmapGIEditorPlugin::_bake_select_file(const String &p_file) {
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@@ -168,7 +169,9 @@ void LightmapGIEditorPlugin::_bind_methods() {
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LightmapGIEditorPlugin::LightmapGIEditorPlugin() {
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bake = memnew(Button);
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bake->set_flat(true);
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bake->set_icon(EditorNode::get_singleton()->get_gui_base()->get_editor_theme_icon(SNAME("Bake")));
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// TODO: Rework this as a dedicated toolbar control so we can hook into theme changes and update it
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// when the editor theme updates.
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bake->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Bake"), EditorStringName(EditorIcons)));
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bake->set_text(TTR("Bake Lightmaps"));
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bake->hide();
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bake->connect("pressed", Callable(this, "_bake"));
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