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Fix accessing editor theme items throughout the UI

This also exposes `EditorInterface::get_editor_theme`.
This commit is contained in:
Yuri Sizov
2023-09-13 13:14:07 +02:00
parent 6e11fcb92c
commit 8ecc0c4f47
55 changed files with 227 additions and 190 deletions

View File

@@ -30,7 +30,9 @@
#include "lightmap_gi_gizmo_plugin.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/lightmap_gi.h"
@@ -48,7 +50,7 @@ LightmapGIGizmoPlugin::LightmapGIGizmoPlugin() {
add_material("lightmap_probe_material", mat);
create_icon_material("baked_indirect_light_icon", Node3DEditor::get_singleton()->get_editor_theme_icon(SNAME("GizmoLightmapGI")));
create_icon_material("baked_indirect_light_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("GizmoLightmapGI"), EditorStringName(EditorIcons)));
}
bool LightmapGIGizmoPlugin::has_gizmo(Node3D *p_spatial) {