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Fix error when dragging anchors with parent's size == 0

This commit is contained in:
Gilles Roudière
2020-09-27 17:44:06 +02:00
parent 70e54e4499
commit 8e6da0b808

View File

@@ -863,10 +863,11 @@ Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2
ERR_FAIL_COND_V(!p_control, Vector2()); ERR_FAIL_COND_V(!p_control, Vector2());
Rect2 parent_rect = p_control->get_parent_anchorable_rect(); Rect2 parent_rect = p_control->get_parent_anchorable_rect();
ERR_FAIL_COND_V(parent_rect.size.x == 0, Vector2());
ERR_FAIL_COND_V(parent_rect.size.y == 0, Vector2());
return (p_control->get_transform().xform(position) - parent_rect.position) / parent_rect.size; Vector2 output = Vector2();
output.x = (parent_rect.size.x == 0) ? 0.0 : (p_control->get_transform().xform(position).x - parent_rect.position.x) / parent_rect.size.x;
output.y = (parent_rect.size.y == 0) ? 0.0 : (p_control->get_transform().xform(position).y - parent_rect.position.y) / parent_rect.size.y;
return output;
} }
void CanvasItemEditor::_save_canvas_item_ik_chain(const CanvasItem *p_canvas_item, List<float> *p_bones_length, List<Dictionary> *p_bones_state) { void CanvasItemEditor::_save_canvas_item_ik_chain(const CanvasItem *p_canvas_item, List<float> *p_bones_length, List<Dictionary> *p_bones_state) {