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mirror of https://github.com/godotengine/godot.git synced 2025-11-18 14:21:41 +00:00

Modernize atomics

- Based on C++11's `atomic`
- Reworked `SafeRefCount` (based on the rewrite by @hpvb)
- Replaced free atomic functions by the new `SafeNumeric<T>`
- Replaced wrong cases of `volatile bool` by the new `SafeFlag`
- Platform-specific implementations no longer needed

Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
This commit is contained in:
Pedro J. Estébanez
2021-02-10 19:22:13 +01:00
parent 8870f43d74
commit 8e128726f0
58 changed files with 650 additions and 639 deletions

View File

@@ -5565,7 +5565,8 @@ static void _execute_thread(void *p_ud) {
eta->exitcode = err;
}
eta->done = true;
eta->done.set();
;
}
int EditorNode::execute_and_show_output(const String &p_title, const String &p_path, const List<String> &p_arguments, bool p_close_on_ok, bool p_close_on_errors) {
@@ -5579,13 +5580,12 @@ int EditorNode::execute_and_show_output(const String &p_title, const String &p_p
eta.path = p_path;
eta.args = p_arguments;
eta.exitcode = 255;
eta.done = false;
int prev_len = 0;
eta.execute_output_thread.start(_execute_thread, &eta);
while (!eta.done) {
while (!eta.done.is_set()) {
{
MutexLock lock(eta.execute_output_mutex);
if (prev_len != eta.output.length()) {