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mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00

Modernize atomics

- Based on C++11's `atomic`
- Reworked `SafeRefCount` (based on the rewrite by @hpvb)
- Replaced free atomic functions by the new `SafeNumeric<T>`
- Replaced wrong cases of `volatile bool` by the new `SafeFlag`
- Platform-specific implementations no longer needed

Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
This commit is contained in:
Pedro J. Estébanez
2021-02-10 19:22:13 +01:00
parent 8870f43d74
commit 8e128726f0
58 changed files with 650 additions and 639 deletions

View File

@@ -62,7 +62,7 @@ bool Reference::reference() {
if (get_script_instance()) {
get_script_instance()->refcount_incremented();
}
if (instance_binding_count > 0 && !ScriptServer::are_languages_finished()) {
if (instance_binding_count.get() > 0 && !ScriptServer::are_languages_finished()) {
for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
if (_script_instance_bindings[i]) {
ScriptServer::get_language(i)->refcount_incremented_instance_binding(this);
@@ -83,7 +83,7 @@ bool Reference::unreference() {
bool script_ret = get_script_instance()->refcount_decremented();
die = die && script_ret;
}
if (instance_binding_count > 0 && !ScriptServer::are_languages_finished()) {
if (instance_binding_count.get() > 0 && !ScriptServer::are_languages_finished()) {
for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
if (_script_instance_bindings[i]) {
bool script_ret = ScriptServer::get_language(i)->refcount_decremented_instance_binding(this);