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change default behaviour when drag-and-drop to 2d and 3d editor
correct formatting with clang-formatter US English
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@@ -4593,11 +4593,12 @@ void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_
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Node *root_node = EditorNode::get_singleton()->get_edited_scene();
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if (selected_nodes.size() > 0) {
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Node *selected_node = selected_nodes.front()->get();
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target_node = selected_node;
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if (is_alt) {
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target_node = root_node;
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} else if (is_shift && selected_node != root_node) {
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target_node = selected_node->get_parent();
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} else if (is_shift) {
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target_node = selected_node;
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} else { // Default behavior.
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target_node = (selected_node != root_node) ? selected_node->get_parent() : root_node;
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}
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} else {
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if (root_node) {
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