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Merge pull request #12138 from neikeq/i

Avoid adding built-in script path to csproj
This commit is contained in:
Rémi Verschelde
2017-10-16 10:19:16 +02:00
committed by GitHub

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@@ -1421,12 +1421,15 @@ bool CSharpScript::can_instance() const {
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
if (_create_project_solution_if_needed()) {
CSharpProject::add_item(GodotSharpDirs::get_project_csproj_path(),
"Compile",
ProjectSettings::get_singleton()->globalize_path(get_path()));
} else {
ERR_PRINTS("Cannot add " + get_path() + " to the C# project because it could not be created.");
if (get_path().find("::") == -1) { // Ignore if built-in script. Can happen if the file is deleted...
if (_create_project_solution_if_needed()) {
CSharpProject::add_item(GodotSharpDirs::get_project_csproj_path(),
"Compile",
ProjectSettings::get_singleton()->globalize_path(get_path()));
} else {
ERR_PRINTS("Cannot add " + get_path() + " to the C# project because it could not be created.");
}
}
}
#endif