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2D editor GUI input rework. Changes are:

- The input handling is done into several distinct functions, and the
  code is more consistent.
- The actions' history is more precise ("Edited CanvasItem"
  is now "Rotated CanvasItem","Moved CanvasItem",etc...)
- Fixed a little bug about input key events not forwarded correctly to plugins
- IK is followed by default when you move a bone node, the alt-key allow
  you to move it normally
This commit is contained in:
Gilles Roudiere
2017-11-07 08:58:35 +01:00
committed by Gilles Roudiere
parent 68f277477b
commit 8dad41e395
14 changed files with 1937 additions and 2215 deletions

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