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Merge pull request #93720 from MewPurPur/remove-overbright
Fix unnecessary overbright modulates used in a few editors
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@@ -249,7 +249,7 @@ void GenericTilePolygonEditor::_base_control_draw() {
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for (int i = 0; i < (int)polygons.size(); i++) {
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const Vector<Vector2> &polygon = polygons[i];
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for (int j = 0; j < polygon.size(); j++) {
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const Color poly_modulate = (tinted_polygon_index == i && tinted_point_index == j) ? Color(0.5, 1, 2) : Color(1, 1, 1);
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const Color poly_modulate = (tinted_polygon_index == i && tinted_point_index == j) ? Color(0.4, 1, 1) : Color(1, 1, 1);
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base_control->draw_texture(handle, xform.xform(polygon[j]) - handle->get_size() / 2, poly_modulate);
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}
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}
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@@ -265,7 +265,7 @@ void GenericTilePolygonEditor::_base_control_draw() {
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}
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if (drag_type == DRAG_TYPE_CREATE_POINT) {
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base_control->draw_texture(handle, xform.xform(in_creation_point) - handle->get_size() / 2, Color(0.5, 1, 2));
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base_control->draw_texture(handle, xform.xform(in_creation_point) - handle->get_size() / 2, Color(0.4, 1, 1));
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}
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// Draw the point creation preview in edit mode.
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