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Improve VisualScript search and instancing of nodes
Constructors are more accessible. Basic type methods are now based on ClassDB and not registerd_node_names. Selecting search_classes now automatically changes the scope.
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@@ -144,6 +144,7 @@ class VisualScriptEditor : public ScriptEditorBase {
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Map<StringName, Color> node_colors;
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HashMap<StringName, Ref<StyleBox>> node_styles;
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Map<StringName, Variant::Type> base_type_map;
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void _update_graph_connections();
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void _update_graph(int p_only_id = -1);
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