You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Detect channel count, mix rate, and buffer length in HTML5 audio driver
Refactor WebAudio driver.
This commit is contained in:
@@ -35,18 +35,11 @@
|
||||
|
||||
class AudioDriverJavaScript : public AudioDriver {
|
||||
|
||||
enum {
|
||||
INTERNAL_BUFFER_SIZE = 4096,
|
||||
};
|
||||
|
||||
int mix_rate;
|
||||
float *internal_buffer;
|
||||
int internal_buffer_channels;
|
||||
int32_t *stream_buffer;
|
||||
|
||||
public:
|
||||
void mix_to_js(int p_frames);
|
||||
static AudioDriverJavaScript *singleton_js;
|
||||
void mix_to_js();
|
||||
static AudioDriverJavaScript *singleton;
|
||||
|
||||
virtual const char *get_name() const;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user