You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Makes more editor strings translatable
* Title of Sprite Editor convert preview dialogs * Title of UV Channel Debug dialog * Various editor warnings * GridMap popup menu item "Paste Selects" * Tileset editor shape button texts * MeshLibrary update confirmation text
This commit is contained in:
@@ -262,7 +262,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
|
||||
if (connecting_to_node != StringName()) {
|
||||
|
||||
if (state_machine->has_transition(connecting_from, connecting_to_node)) {
|
||||
EditorNode::get_singleton()->show_warning("Transition exists!");
|
||||
EditorNode::get_singleton()->show_warning(TTR("Transition exists!"));
|
||||
|
||||
} else {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user