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Do not change a node unique name to the same name
(cherry picked from commit b2bef8c47b)
This commit is contained in:
committed by
Yuri Sizov
parent
ed9c091a92
commit
8cea540eba
@@ -1019,11 +1019,18 @@ void SceneTreeEditor::_renamed() {
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}
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}
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if (n->is_unique_name_in_owner() && get_tree()->get_edited_scene_root()->get_node_or_null("%" + new_name) != nullptr) {
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error->set_text(TTR("Another node already uses this unique name in the scene."));
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error->popup_centered();
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which->set_text(0, n->get_name());
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return;
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if (n->is_unique_name_in_owner()) {
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Node *existing = get_tree()->get_edited_scene_root()->get_node_or_null("%" + new_name);
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if (existing == n) {
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which->set_text(0, n->get_name());
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return;
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}
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if (existing != nullptr) {
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error->set_text(TTR("Another node already uses this unique name in the scene."));
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error->popup_centered();
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which->set_text(0, n->get_name());
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return;
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}
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}
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_rename_node(n, new_name);
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