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Add EditorInterface::close_scene()

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
This commit is contained in:
KaiN
2025-04-17 19:37:55 +02:00
parent 2cde9292c3
commit 8cdb1768a4
5 changed files with 27 additions and 0 deletions

View File

@@ -713,6 +713,10 @@ void EditorInterface::save_all_scenes() {
EditorNode::get_singleton()->save_all_scenes();
}
Error EditorInterface::close_scene() {
return EditorNode::get_singleton()->close_scene() ? OK : ERR_DOES_NOT_EXIST;
}
// Scene playback.
void EditorInterface::play_main_scene() {
@@ -845,6 +849,7 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true));
ClassDB::bind_method(D_METHOD("save_all_scenes"), &EditorInterface::save_all_scenes);
ClassDB::bind_method(D_METHOD("close_scene"), &EditorInterface::close_scene);
ClassDB::bind_method(D_METHOD("mark_scene_as_unsaved"), &EditorInterface::mark_scene_as_unsaved);