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renamed AnimationGraphPlayer to AnimationTree
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@@ -59,7 +59,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
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ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
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menu->add_submenu_item(TTR("Add Animation"), "animations");
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AnimationGraphPlayer *gp = state_machine->get_graph_player();
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AnimationTree *gp = state_machine->get_tree();
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ERR_FAIL_COND(!gp);
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if (gp && gp->has_node(gp->get_animation_player())) {
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AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
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@@ -859,12 +859,12 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
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if (error_time > 0) {
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error = error_text;
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error_time -= get_process_delta_time();
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} else if (!state_machine->get_graph_player()) {
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error = TTR("StateMachine does not belong to an AnimationGraphPlayer node.");
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} else if (!state_machine->get_graph_player()->is_active()) {
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error = TTR("AnimationGraphPlayer is inactive.\nActivate to enable playback, check node warnings if activation fails.");
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} else if (state_machine->get_graph_player()->is_state_invalid()) {
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error = state_machine->get_graph_player()->get_invalid_state_reason();
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} else if (!state_machine->get_tree()) {
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error = TTR("StateMachine does not belong to an AnimationTree node.");
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} else if (!state_machine->get_tree()->is_active()) {
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error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
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} else if (state_machine->get_tree()->is_state_invalid()) {
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error = state_machine->get_tree()->get_invalid_state_reason();
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} else if (state_machine->get_parent().is_valid() && state_machine->get_parent()->is_class("AnimationNodeStateMachine")) {
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if (state_machine->get_start_node() == StringName() || state_machine->get_end_node() == StringName()) {
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error = TTR("Start and end nodes are needed for a sub-transition.");
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