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C#: Fix detection of outdated release Godot API assemblies
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@@ -75,7 +75,7 @@ bool generate_api_solution(const String &p_solution_dir, const String &p_core_pr
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p_editor_proj_dir, p_editor_compile_items,
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GDMono::get_singleton()->get_tools_project_editor_assembly());
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} else {
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MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.ApiSolutionGenerationDomain");
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MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.Domain.ApiSolutionGeneration");
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CRASH_COND(temp_domain == NULL);
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_GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(temp_domain);
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