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Add some comments to #endif's where it will easier life
Also added some new line to improve readability Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com> Co-authored-by: Danil Alexeev <danil@alexeev.xyz>
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@@ -2546,11 +2546,11 @@ void GDScriptLanguage::reload_all_scripts() {
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}
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}
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}
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#endif
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#endif // TOOLS_ENABLED
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}
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reload_scripts(scripts, true);
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#endif
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#endif // DEBUG_ENABLED
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}
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void GDScriptLanguage::reload_scripts(const Array &p_scripts, bool p_soft_reload) {
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@@ -2620,7 +2620,7 @@ void GDScriptLanguage::reload_scripts(const Array &p_scripts, bool p_soft_reload
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}
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}
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#endif
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#endif // TOOLS_ENABLED
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for (const KeyValue<ObjectID, List<Pair<StringName, Variant>>> &F : scr->pending_reload_state) {
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map[F.key] = F.value; //pending to reload, use this one instead
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@@ -2688,7 +2688,7 @@ void GDScriptLanguage::reload_scripts(const Array &p_scripts, bool p_soft_reload
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//if instance states were saved, set them!
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}
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#endif
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#endif // DEBUG_ENABLED
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}
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void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
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