1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #90955 from AThousandShips/print_to_stdout

[Core] Add `Engine.print_to_stdout` setting to control printing
This commit is contained in:
Rémi Verschelde
2024-09-23 16:13:41 +02:00
7 changed files with 33 additions and 3 deletions

View File

@@ -1853,6 +1853,14 @@ String Engine::get_write_movie_path() const {
return ::Engine::get_singleton()->get_write_movie_path();
}
void Engine::set_print_to_stdout(bool p_enabled) {
::Engine::get_singleton()->set_print_to_stdout(p_enabled);
}
bool Engine::is_printing_to_stdout() const {
return ::Engine::get_singleton()->is_printing_to_stdout();
}
void Engine::set_print_error_messages(bool p_enabled) {
::Engine::get_singleton()->set_print_error_messages(p_enabled);
}
@@ -1921,10 +1929,14 @@ void Engine::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_write_movie_path"), &Engine::get_write_movie_path);
ClassDB::bind_method(D_METHOD("set_print_to_stdout", "enabled"), &Engine::set_print_to_stdout);
ClassDB::bind_method(D_METHOD("is_printing_to_stdout"), &Engine::is_printing_to_stdout);
ClassDB::bind_method(D_METHOD("set_print_error_messages", "enabled"), &Engine::set_print_error_messages);
ClassDB::bind_method(D_METHOD("is_printing_error_messages"), &Engine::is_printing_error_messages);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "print_error_messages"), "set_print_error_messages", "is_printing_error_messages");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "print_to_stdout"), "set_print_to_stdout", "is_printing_to_stdout");
ADD_PROPERTY(PropertyInfo(Variant::INT, "physics_ticks_per_second"), "set_physics_ticks_per_second", "get_physics_ticks_per_second");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_physics_steps_per_frame"), "set_max_physics_steps_per_frame", "get_max_physics_steps_per_frame");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_fps"), "set_max_fps", "get_max_fps");