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Fix trying to set grid visibility on an invalid instance

This commit is contained in:
Aaron Franke
2020-12-09 06:30:23 -05:00
parent deba274ad1
commit 8c1d94ebae

View File

@@ -4999,9 +4999,6 @@ void Node3DEditor::_menu_item_pressed(int p_option) {
for (int i = 0; i < 3; ++i) {
if (grid_enable[i]) {
grid_visible[i] = grid_enabled;
if (grid_instance[i].is_valid()) {
RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], grid_enabled);
}
}
}
_finish_grid();
@@ -6160,7 +6157,6 @@ void Node3DEditor::clear() {
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN), true);
for (int i = 0; i < 3; ++i) {
if (grid_enable[i]) {
RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], true);
grid_visible[i] = true;
}
}