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mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

-project settings are saved when changed

-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D
-fix how documentation is generated, built in doc browser should be always up to date
-copypaste, scrolling, etc in  builtin doc
-built-in scripts get saved now (though debugger may not always work on them)
-Theme can be set to controls as a property
This commit is contained in:
Juan Linietsky
2014-02-15 21:16:33 -03:00
parent 9afdb3e0ad
commit 8c1731b679
26 changed files with 92600 additions and 188275 deletions

View File

@@ -219,6 +219,7 @@ friend class GDFunctions;
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
#endif
protected:
bool _get(const StringName& p_name,Variant &r_ret) const;
bool _set(const StringName& p_name, const Variant& p_value);
@@ -392,6 +393,7 @@ public:
StringName _set;
StringName _get;
StringName _get_property_list;
StringName _script_source;
} strings;