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Add String.is_valid_unicode_identifier()
- Adds `is_valid_unicode_identifier()` - Adds `is_valid_ascii_identifier()` - Deprecates `is_valid_identifier()` - Renames `validate_identifier()` to `validate_ascii_identifier()`
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@@ -173,7 +173,7 @@ String ShaderPreprocessor::Tokenizer::get_identifier(bool *r_is_cursor, bool p_s
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}
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String id = vector_to_string(text);
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if (!id.is_valid_identifier()) {
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if (!id.is_valid_ascii_identifier()) {
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return "";
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}
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