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Changed import workflow
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
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@@ -85,6 +85,9 @@ void EditorImportPlugin::_bind_methods() {
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ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo("import_dialog",PropertyInfo(Variant::STRING,"from")));
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ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::INT,"import",PropertyInfo(Variant::STRING,"path"),PropertyInfo(Variant::OBJECT,"from",PROPERTY_HINT_RESOURCE_TYPE,"ResourceImportMetadata")));
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ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::RAW_ARRAY,"custom_export",PropertyInfo(Variant::STRING,"path"),PropertyInfo(Variant::OBJECT,"platform",PROPERTY_HINT_RESOURCE_TYPE,"EditorExportPlatform")));
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ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo("import_from_drop",PropertyInfo(Variant::STRING_ARRAY,"files"),PropertyInfo(Variant::STRING,"dest_path")));
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ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo("reimport_multiple_files",PropertyInfo(Variant::STRING_ARRAY,"files")));
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ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::BOOL,"can_reimport_multiple_files"));
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// BIND_VMETHOD( mi );
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}
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@@ -130,13 +133,37 @@ Error EditorImportPlugin::import(const String& p_path, const Ref<ResourceImportM
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Vector<uint8_t> EditorImportPlugin::custom_export(const String& p_path, const Ref<EditorExportPlatform> &p_platform) {
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if (get_script_instance() && get_script_instance()->has_method("_custom_export")) {
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get_script_instance()->call("_custom_export",p_path,p_platform);
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if (get_script_instance() && get_script_instance()->has_method("custom_export")) {
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get_script_instance()->call("custom_export",p_path,p_platform);
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}
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return Vector<uint8_t>();
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}
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bool EditorImportPlugin::can_reimport_multiple_files() const {
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if (get_script_instance() && get_script_instance()->has_method("can_reimport_multiple_files")) {
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return get_script_instance()->call("can_reimport_multiple_files");
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}
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return false;
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}
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void EditorImportPlugin::reimport_multiple_files(const Vector<String>& p_list) {
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if (get_script_instance() && get_script_instance()->has_method("reimport_multiple_files")) {
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get_script_instance()->call("reimport_multiple_files",p_list);
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}
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}
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void EditorImportPlugin::import_from_drop(const Vector<String>& p_drop, const String &p_dest_path) {
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if (get_script_instance() && get_script_instance()->has_method("import_from_drop")) {
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get_script_instance()->call("import_from_drop",p_drop,p_dest_path);
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}
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}
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EditorImportPlugin::EditorImportPlugin() {
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